wx_BGI_Graphics
Classic BGI-compatible graphics API with modern OpenGL extension API
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bgi_overlay.h
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1#pragma once
2
3#include "bgi_types.h"
4
5#include <string>
6
29namespace bgi
30{
31
42 void drawOverlaysForCamera(const std::string &camName, const Camera3D &cam);
43
54
68 void overlayPerformPick(int screenX, int screenY, bool multiSelect);
69
70} // namespace bgi
Definition bgi_camera.h:28
void drawOverlaysForCamera(const std::string &camName, const Camera3D &cam)
Draw all active overlays for one camera viewport.
void drawSelectionCursorsGL()
Draw selection cursor squares for all cameras that have the cursor enabled.
void overlayPerformPick(int screenX, int screenY, bool multiSelect)
Handle a left-click pick event.
3-D camera definition (Z-up, right-handed world coordinate system).
Definition bgi_types.h:348