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wx_BGI_Graphics
Classic BGI-compatible graphics API with modern OpenGL extension API
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This page gives a high-level map of the main subsystems in wx_BGI_Graphics.
| Header | Role |
|---|---|
src/wx_bgi.h | Classic BGI-compatible C API |
src/wx_bgi_ext.h | Modern extension helpers (wxbgi_*) |
src/wx_bgi_3d.h | Cameras, UCS, world-coordinate drawing |
src/wx_bgi_dds.h | DDS/CHDOP retained scene API |
src/wx_bgi_openlb.h | Header-only OpenLB live-loop helpers |
src/bgi_types.h | Shared types and constants |
| Area | Main Files | Notes |
|---|---|---|
| Global state | src/bgi_state.cpp, src/bgi_state.h | Owns global state, buffers, and lifecycle helpers |
| Immediate drawing | src/bgi_api.cpp, src/bgi_draw.cpp, src/bgi_font.cpp, src/bgi_image.cpp | Classic BGI drawing path and pixel-buffer rendering |
| Modern extension API | src/bgi_modern_api.cpp | Polling, frame control, wx helpers, and advanced runtime features |
| Cameras | src/bgi_camera.cpp, src/bgi_camera_api.cpp | View/projection math and camera API wrappers |
| UCS/world | src/bgi_ucs.cpp, src/bgi_ucs_api.cpp, src/bgi_world_api.cpp | Coordinate systems, extents, and world/UCS draw wrappers |
| DDS retained scene | src/bgi_dds.cpp, src/bgi_dds_api.cpp, src/bgi_dds_render.cpp, src/bgi_dds_serial.cpp | Scene graph, traversal, rendering, and JSON/YAML round-trips |
| 3D solids | src/bgi_solid_api.cpp, src/bgi_solid_render.cpp | Solid primitive API and tessellation/rendering |
| Overlays | src/bgi_overlay.cpp, src/bgi_overlay_api.cpp | Grid, UCS axes, cursors, and visual aids |
| wx integration | src/wx/wx_bgi_canvas.cpp, src/wx/wx_bgi_canvas.h | Embedded WxBgiCanvas rendering surface |