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wx_BGI_Graphics
Classic BGI-compatible graphics API with modern OpenGL extension API
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One vertex in a GL solid triangle batch (world-space, 9 floats). More...
#include <bgi_types.h>
Data Fields | |
| float | b |
| linear RGB colour (0–1) | |
| float | g |
| float | nx |
| float | ny |
| float | nz |
| world-space normal (face or smooth) | |
| float | px |
| float | py |
| float | pz |
| world-space position | |
| float | r |
One vertex in a GL solid triangle batch (world-space, 9 floats).
| float bgi::GlVertex::b |
linear RGB colour (0–1)
| float bgi::GlVertex::g |
| float bgi::GlVertex::nx |
| float bgi::GlVertex::ny |
| float bgi::GlVertex::nz |
world-space normal (face or smooth)
| float bgi::GlVertex::px |
| float bgi::GlVertex::py |
| float bgi::GlVertex::pz |
world-space position
| float bgi::GlVertex::r |