wx_BGI_Graphics
Classic BGI-compatible graphics API with modern OpenGL extension API
Loading...
Searching...
No Matches
Developer Guide

This guide is for contributors and programmers who want to understand how the project is built, tested, documented, and organized internally.

Build, Tooling, and Quality

Topic Description
Building.md Dependencies, CMake flags, platform-specific build notes, output paths, and documentation build targets
Tests.md Test catalog, categories, platform notes, and security/test-seam rules
Documentation Pipeline How markdown, Doxygen, HTML, and PDF outputs are wired together

Architecture and Design

Topic Description
Architecture Overview High-level map of the major subsystems and source files
DDS.md Retained scene graph design, CHDOP types, serialization, and composition behavior
OpenLB Bridge Plan Current DDS-to-OpenLB plan, status, blocker, and Linux continuation checklist
Camera3D_Map.md Camera internals and 3D API/code map
Camera2D_Map.md 2D camera behavior and implementation map
InputsProcessing.md Input model, queue semantics, hooks, and backend behavior
WxWidgets.md wx integration details including embedded canvas architecture

Related Guides

  • Return to the project README in the repository root
  • For public feature usage and tutorials, see the User Guide